Development Update #5 - Game is now saveable
I'm happy to announce that the game is now fully saveable/loadable. Out of the box unreal engine 4 saving/loading functions can be kind of lackluster depending on how complex of a game you're trying to make. That's why so many ue4 games (at least the adult ones) lack saving mechanics.
In my case I needed pretty complex saving. First I have a persistent world which is always loaded in the background while the game is running. Second I have various Sublevels that get loaded/unloaded and have to remember the state of all containing actors. Then I also use a lot of dynamically spawned actors which clashes with default saving methods. I also need to save a lot of variables for stats/inventory/looks and outfits - both for male and female player character.
Because of that I decided to purchase and use the Savior 2 plugin from the marketplace. In order to make things work properly I needed to redesign some systems - mainly the way how Outfit Items and colors are stored. After a few days setting up and fixing all the various systems I now have the game fully save and load everything that I need.
From here I plan on making the game harder and more challenging, as the player can keep his progress between multiple sessions.
Get Warden of the Citadel
Warden of the Citadel
An Adult RPG made in the Unreal Engine 4
Status | In development |
Author | Rigsumore |
Genre | Role Playing |
Tags | 3D, Adult, Erotic, Fantasy, Female Protagonist, Male protagonist, Monsters, sexy, Unreal Engine |
Languages | English |
More posts
- New Citadel LocationApr 12, 2019
- Version 0.6.0 ReleaseApr 04, 2019
- Version 0.5.0 ReleaseMar 08, 2019
- Version 0.4.0 is now available for public.Jan 14, 2019
- Version 0.4.0 is available now for Patrons!Jan 06, 2019
- Version 0.3.0 for publicDec 29, 2018
- Version 0.3.0 is available for Patrons now!Dec 22, 2018
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